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Descent legends of the dark review
Descent legends of the dark review














Players aren’t turning to Descent at this point from a world where dungeon crawling is the norm for fantasy adventures. “It’s an epic dungeon crawler board game with a deep, hero-focused story,” says Centell-Dunk, “it’s a board game that leverages having a companion app to do some really exciting things: the app handles storytelling, enemies, and revealing the board, as well as crafting recipes and tracking heroic feats

descent legends of the dark review descent legends of the dark review

This outing contains the best bits of that formula, with some surprise additions and improvements. The Second Edition is considered something of a masterpiece of turning a crunchy game into something more accessible, and later outings have included the use of app enabled content to guide the story – similar to the excellent Journeys in Middle-earth. Minis, maps, and a lot of dungeon crawling fun sit at the centre of the series.

#DESCENT LEGENDS OF THE DARK REVIEW SERIES#

Hajek is a Descent veteran, having spent the most part of his eight years at Fantasy Flight working on the series – he’s probably best known however for his roles in the Fallout: The Board Game and Journeys in Middle-earth.įor the uninitiated, Descent is maybe one of the first ‘RPG in a box’ experiences to do the name any justice. We’re talking to them today to try and answer that question.Ĭentell-Dunk is best known for her work on Mansions of Madness Second Edition where she designed all the expansions and DLC scenarios. “The big question felt like, ‘How can we make the coolest dungeon crawler ever? What can we try to do that we haven’t seen a lot of board games in the genre try before?’,” says Kara Centell-Dunk, one of the designers of the upcoming Descent: Legends of the Dark alongside Nathan Hajek.














Descent legends of the dark review